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Rampage (2018) Review



It’s almost commonplace to say that video games have evolved with the changing of times and the new generation of gamers that play them. However, adapting video games into feature length movies has been always being a bumpy road, plague with multiple reasons that make the film itself falter from being truly great cinematic representation of its source material. Some of have called it the “video game movie curse”, suggesting that any feature of which is adapted from a video game is doomed right from the start and it’s been an ongoing continuation with every new video game movie release. Looking back there has been many popular video games that have been adapted to the big screen, including Nintendo’s classic Super Mario Bros (1993’s Super Mario Bros.), Capcom’s survival horror Resident Evil (2002-2016’s Resident Evil series), Blizzard’s fantasy strategy Warcraft (2016’s Warcraft or Warcraft: The Beginning in international territories), Core Design / Square Enix’s action adventure platforming Tomb Raider (2001-2018’s Tomb Raider films series), Ubisoft’s time-traveling action adventures Assassin’s Creed (2016’s Assassin’s Creed), Square Enix’s immersive JRPG Final Fantasy (2001, 2005, and 2016’s Final Fantasy movies), and many others. There are multiple reasons as to why these features mostly fail and / or don’t fully pan out with critics and moviegoers with different variations and reasons behind each one. Whether too gimmicky, lack of characterization, too much exposition plot, too much world-building, or even completely changing everything to make the film almost unrecognizable to its video game counterpoint. Regardless, movies based on video games are still being produced, with each one trying to break the infamous “video game movie curse” and appeal to both its fans and to general moviegoers everywhere. Now, Warner Bros. Pictures / New Line Cinema and director Brad Peyton give the classic Midway Games arcade game a cinematic representation with the film Rampage. Does this movie finally break the curse on video game adaptations or is it just a mindless and dumb endeavor? Read more